The jump module is activated via double jump, but seems to only go through if the player actually jumps. This means that if paired with a jump cooldown mod or similar they player is not able to use it. A keybind could be useful
Also, the hev suit ragdoll has two variants. The one from the aboot folder seems to be used, but it has a mass of 1 and "default" physmat. The other ragdoll seems to have flesh and proper mass. Not really that bad, you just get a single piece of steel from salvage though
The jump module is activated via double jump, but seems to only go through if the player actually jumps. This means that if paired with a jump cooldown mod or similar they player is not able to use it. A keybind could be useful
Also, the hev suit ragdoll has two variants. The one from the aboot folder seems to be used, but it has a mass of 1 and "default" physmat. The other ragdoll seems to have flesh and proper mass. Not really that bad, you just get a single piece of steel from salvage though