Skip to content

Random segfaults (macOS, Apple Silicon) #1303

Description

@artemisSystem

Context

Has happened once before (about an hour into a play session i'm estimating), though today when i tried playing, the game segfaulted a couple seconds after entering the world. The last time it was when i tried to open a crafting table (after successfully opening a chest). Do you need the hs_err_pid.log? Is there anything i need to consider for safety when uploading that file?

Crash Report

log: https://mclo.gs/yRw3hAO

Metadata

Metadata

Assignees

No one assigned

    Labels

    type: crashSomething crashes my game

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions