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This class is used to add keybiding for building and world scenes. Note: When you change the scene the keybiding will remove, so you need add again.
There are not events for this class.
There are not properties for this class.
I_key
Action
This method allow you to add a keybiding on wold scene. When the user press the key value you pass, it will execute the action that you pass.
wold
key
action
KeybindingsPC.Key MyKey = KeyCode.T; KeybindingHelper.AddOnKeyDownWorld( MyKey, ()=>{ } );
This method allow you to add a keybiding on building scene. When the user press the key value you pass, it will execute the action that you pass.
building
KeybindingsPC.Key MyKey = KeyCode.T; KeybindingHelper.AddOnKeyDownBuilder( MyKey, ()=>{ } );