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Pull requests: shadps4-emu/shadPS4
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video_core: Close shader cache if ignored
#4571
opened Jun 12, 2026 by
squidbus
Collaborator
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Patch unresolved object stubs with unresolve indicator
#4562
opened Jun 12, 2026 by
kalaposfos13
Member
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Draft
texture_cache: Improve handling of mips of compressed views
#4553
opened Jun 11, 2026 by
squidbus
Collaborator
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[Frontend]: improve fullscreen startup presentation
#4539
opened Jun 7, 2026 by
cuesta4
Contributor
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Implement a fragment shader emulating clip distance on NVIDIA
#4511
opened Jun 2, 2026 by
mikusp
Collaborator
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shader_recompiler: ExecLo and ExecHi shader operands
#4490
opened May 29, 2026 by
Xupie
Contributor
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Properly handle BaryCoord attributes on non-AMD GPUs
#4401
opened May 12, 2026 by
mikusp
Collaborator
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Do not split targets when tests are enabled
#4341
opened May 1, 2026 by
mikusp
Collaborator
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Updated in the last three days: updated:>2026-06-10.